September 28th, 2013
(as of 2013-09-11 20:00:19 PST)
FIFA 14 [Online Game Code] by Electronic Arts
Experience the emotion of scoring great goals in FIFA 14. The game plays the way great soccer matches are contested, with innovations to the award-winning gameplay that inspire fans to build play through midfield, dictating the tempo of a match. Feel the tension as chances are created, and experience the thrill of hitting the back of the net. A new feature called Pure Shot and a brand-new ball physics system will transform shooting, making every shot attempt feel real, and when players connect with the perfect strike, feel exhilarating. FIFA 14 delivers engaging online features and live services that connect fans to the heartbeat of the sport—and to each other—through EA SPORTS Football Club. FIFA 14 is soccer’s social network, where fans connect, compete and share with millions of others around the world.
Additional features will be revealed in the months leading to the game’s retail launch in Fall 2013.
Requires Origin Client to activate.
Just as the Xbox One and PS4 versions got additional music, Grand Theft Auto V on PC is getting even more new music, as well as a new radio station, when it's released next month.
Rockstar today announced that two of the composers of GTA V's score, The Alchemist and Oh No, have teamed up to create a new album inspired by the game's original score. It's described as a "genre-spanning collection" of music created in partnership with Tangerine Dream and Woody Jackson, which were responsible for much of the game's excellent original music.
Entitled Welcome to Los Santos, the album's music will debut on a new radio station, The Lab, in the PC version of GTA V before being released at retail and for download on April 21.
"The Alchemist and Oh No weave together a musical journey that covers every corner of the fictional world of Grand Theft Auto V and features guests from across the musical spectrum--including Earl Sweatshirt, Little Dragon, Phantogram, Freddie Gibbs, Popcaan, Killer Mike, Tunde Adebimpe, and Samuel T. Herring (from Future Islands)," Rockstar says.
You can listen to the first single, "Play it Cool," below or on SoundCloud's website.
Following the most recent delay, GTA V at long last arrives on PC on April 14. It'll include online heists right at launch, whereas the console versions will be getting them in an update next week.
Alongside its Heroes of the Dorm tournament, Blizzard made a number of announcements today regarding upcoming Heroes of the Storm content.
Warcraft's Sylvanas Windrunner, who was previously announced as a playable character, is the next to be added to the game. She's a Specialist-class hero capable of high DPS and siege damage. A new trailer provides a bit of narrative on her addition, while the one below focuses on her in-game abilities. These include her Heroic abilities, one of which allows for her to turn an enemy minion or mercenary against the enemy team. The unit in question gets a health and damage buff, while the cooldown timer varies depending on how powerful of a unit is possessed.
The next Battleground, Tomb of the Spider Queen, was also further detailed. It's described as a "small map that feels like a knife fight in a closet." This map's unique objective involves slaying enemy minions to claim gems, which in turn are used to summon waves of Webweavers, as seen above.
Level caps and a lack of gold to buy new Heroes had been common sources of complaints among fans, and they are both something that Blizzard is looking to address in future patches. Heroes, who were previously capped at level 10, will be able to reach level 20, offering (current) max-level players something to continue working toward.
Players will also be rewarded with gold when hitting new Hero level milestones (1,250 at level 15, and 2,500 at 20). Additionally, they'll earn 2,000 gold whenever they reach certain account levels (20, 25, 30, 35, 40), with these rewards being handed out retroactively for those who have already fulfilled the requirements. This should make it easier to buy new Heroes--who, after having a higher price when they are first released, range in price from 2,000 to 10,000 gold --without spending real-world money,
Some of the upcoming changes to the user interface were previewed. These include making portraits more prominent (allowing you to better show off your accomplishments) while in a party, and revamping the post-game recap screen. You can see the new look in the images below.
Finally, Blizzard outlined the Heroes with the highest winning percentages in both quick matches and Hero League.
The lowest tier Hero in quick matches is Chen, who feels like he deserves it for all the times he's knocked me away with that damned barrel. Murky, meanwhile, is the lowest tier Hero in Hero League.
This collection of a dozen living-room PCs--each now with their finalised specs, prices and release dates--together encapsulate Valve's vision for Steam Machines: Scalable, modifiable, attractive units that aren't the typical desktop setup.
Each box will come with SteamOS, a Linux-based operating system designed by Valve, along with a Steam Controller.
Listed below are all twelve current units, with final details and images. Those interested in buying can also find these machines on the Steam Store page.
Price: $480 upwards. Release date: Due November. Steam Page.
Gaming laptop specialist Alienware offers a living-room PC with a glowing alien logo on its front panel, which depending on your taste is either a wonderful idea or cast-iron deal-breaker. There are four variants available, with the most basic offering 2GB of video memory, 4GB of system RAM, and an i3 processor. The high-end model doubles the system RAM and swaps the processor for an i7, making it a far more forward-thinking system. Pricing on the more advanced systems, however, is not available yet. All units can play up to 4 Steam Controllers at once.
Alienware Steam Machine A
Alienware Steam Machine B
Alienware Steam Machine C
Alienware Steam Machine D
Price: $1100 upwards. Release date: Due November. Steam Page.
Alternate is positioning itself for the more affluent PC games enthusiast. Its range of Steam Machines start at $1100, and for this you can expect an NVIDIA Geforce GTX 750Ti and 8GB of system memory. That's not too distant from the more affordable Alienware system, but the key difference is Alternate's Steam box comes with a 500GB solid-state hybrid drive, which will theoretically make things run faster.
Alternate Steam Machine
Alternate Steam Machine - Advanced
Alternate Steam Machine - Power
Alternate Steam Machine - Ultra
Price: $700 upwards. Release date: Due November. Steam Page.
Hardware jack-off-all-trades Asus offers a compact PC tower with a unique, angular look. As well as being visually arresting, it's also designed to be upgradable with straightforward slide-off panels. The unit starts at $700 for a Intel i5, a GeForce 9 graphics card, and 4GB of system memory. The range on offer has some customisability too, with the option of paying extra of a solid-state hard drive.
Price: $700. Release Date November. Steam Page.
One for the traditionalists, the Digital Storm Eclipse comes in a familiar frame that can either stack vertically or horizontally. One of the benefits of this standardised size is that its graphics card can be swapped out, while other key components are upgradable too. Opting for a hard drive instead of solid state, the Digital Storm Eclipse offers 1 terabyte of storage at a reasonable price.
Price: $2000 - $5000. Release date: Due November. Steam Page.
Just four inches wide and 13 inches tall, Tiki is a premium micro-tower that is described by manufacturer Falcon Northwest as the world's most powerful. It also has a shot at being the most expensive too, with top-of-the-line models fetching $5,000. GPUs range from GeForce 9 series to the Titan-Z class, with up to 8 terabytes of solid-state memory, and a liquid-cooled Intel i7. Comes in a range of colours too, which you can see in the gallery above. One thing worth asking yourself before you give into temptations to splurge: how much would this actually cost if I made it myself?
Price: $600. Release date: Due November. Steam Page.
Though some might find its stout body a little uninviting, Gigabyte's BRIX Pro is tiny, measuring just 62mm high and 114mm wide and deep. This barebones unit shrinks its size so rapidly by integrating its GPU onto its Intel i7 chip. The likelihood is you'll need to turn settings down on modern PC games. It also will require additional laptop memory and a 2.5 inch drive before it's up and running.
Price: $460 Upwards. Release date: Due November. Steam Page.
If manufacturer iBuyPower's brief was to deliver a PC at the closest price and spec to traditional game consoles, it only just comes short. The entry-level model costs $460 (worth bearing in mind that PC software is far more affordable) and comes with 4GB of memory, and a 1GB Radeon R7. PC games such as The Witcher 3 already have a higher minimum specification than this.
Price: $850 upwards. Release date: Due November. Steam Page.
It would be somewhat futile to gauge the value of the Drift since Maingear lists the cheapest price and the highest spec, but does not detail the prices relative to the specs. At maximum, the machine offers an i7 processor and a GTX 980, with the option to throw in up to 16GB of system memory, and two 1TB solid-state hard drives. It uses liquid cooling so will likely be quieter too.
Price: $900. Release date: Due November. Steam Page.
Looking past its curious look (slightly resembling an unfinished washing machine), Material.net's imaginatively titled Stream Machine packs an i5 processor with a GeForce GTX 960, and a 1TB hybrid drive. The system memory spec isn't final yet, so it's hard to determine the true value of this set.
Price: $800 - $1300. Release date: Due November. Steam Page.
Straddling the line between creative inspiration and copyright violation, the NextBox offers a trio of mid-to-high-end systems emblazoned with a green X logo. Word of warning: Some might mistake it for an amp. The low-end unit offers an i3 processor, a GTX 750, 8GB or system memory, and 1TB hard drive for $800.
NextBox Steam Machine - $800
NextBox Steam Machine - TBD
NextBox Steam Machine - $1300
In a game of PC spec oneupmanship, OriginPC's Omega will prove hard to beat. The high-end model offers 32GB of DDR3 system memory, an Intel i7 4770k, up to three Nvidia GTX980 cards, and up to 14TB of disc space. That'll fetch you $5000, while the more modest systems start at $900. It also comes in a range of form factors, from bulky boxes to units that resemble hi-fi seperates.
Price: $1000 - $1300. Release date: Due November. Steam Page.
Offering a console-sized system that's fully upgradable throughout, Scan's 3XS ST range offers three variants of a premium living-room PC. At $1000, the 3XSST offers 8GB of system memory, a GeForce GTX 750 Ti, and Intel i3 processor, and 120GB solid-state drive. Upgrading to the i5 and a GTX 970 will cost about $300 more.
Scan 3XS ST5 Steam Machine - $1000
Scan 3XS ST10 Steam Machine - $1160
Scan 3XS ST15 Steam Machine - $1300
Price: $500 - 1400. Release date: Due November. Steam Page.
Syber is offering the widest range of Steam Machines, from humble $500 units (4GB RAM, AMD Athlon X4, 2GB Radeon R9) to high-end $1400 systems (8GB RAM, Intel i7, GTX 980 4GB). It resembles a PlayStation 2 if it were designed by Batman, with its corrugated plastic available in a range of hues.
Syber Steam Machine A
Syber Steam Machine I
Syber Steam Machine X
Price: $950 upwards. Release date: Due November. Steam Page.
Fans of Fred Perry apparel might have thought the outfitter has expanded into PCs when admiring the designer look of the S15-01. Manufacturer Webhallen says it has built the unit from the ground-up with optimum price in mind. It packs together an Intel i5, a 2GB GTX 960 and a 1TB solid-state hard drive for $950.
Price: $1000. Release date: Due November. Steam Page.
The SN970 delivers premium specs within a diminutive case, which explains the $1000 price tag. Zotac says the CPU will be Intel 6th gen, but didn't specify, along with a 1TB Laptop-size hard drive, plus a 64GB SSD for zippy booting. Perhaps the standout feature is the 3GB GDDR5 GeForce 970M.
Blizzard has confirmed its latest Hearthstone expansion will be BlackRock Mountain, a weekly series of adventures that will be structured similarly to the Naxxramas update.
Lead designer Eric Dodds made the announcement on Friday during a PAX East keynote. He confirmed that each week a new wing will unlock, with heroic bosses, class challenges, and new cards rewarded for completion.
The expansion is due to arrive in April.
Specifically, the adventure will offer seventeen bosses, split across five wings. Some 31 new cards will be added across the adventure.The Blackrock board - Click on the thumbnails below to view the first five minions
Like with Naxxramas, the price structure of Blackrick allows players to unlock the adventure with accrued in-game currency or with real cash. Each wing can be purchased for 700 gold or $6.99.
Two new class-specific cards shown appear to be counteracting rush decks. Dodds also said there would be more synergy with dragons, which have in recent weeks fallen out of favour in the meta.
Dodds revealed that the iPhone and Android phone edition is expected to arrive in a matter of months. The first ever images of this mobile edition can be found below.
BOSTON--Today during Blizzard's big PAX East panel, the developer announced new details around Heroes of the Storm, the studio's upcoming MOBA.
First, Blizzard announced "Heroes of the Dorm," a new eSports gaming event that will see the best collegiate North American teams duke it out to win college tuition. There will be $450,000 up for grabs at the event, which will be televised on ESPN. The Heroes of the Dorm event represents the first live televised coverage of a collegiate eSports event on ESPN.
"College sports do great things for student athletes--they help pay for schooling, build teamwork and communication skills, and create lasting memories," Blizzard CEO Mike Morhaime said. “We believe eSports has the same kind of power,and this tournament aims to bring positive experiences like these to college gamers. We can't wait to fill out our fantasy brackets and cheer on a new generation of eSports athletes as they compete in Heroes of the Storm."
The Heroes of the Dorm tournament is open to any current college student in the US and Canada. Tournament play will take place across three rounds.
All five members of the winning team will each receive up to $25,000 per year in college tuition for their remaining years of undergrad schooling.
"Seniors and grad students with no remaining years of enrollment will receive one year's worth of tuition to help repay student loans (or an equivalent cash prize if the student does not have any remaining student loans)," Blizzard said. "Each player whose team emerges from the Round of 64 and makes it to the Heroic Four will take home a top-of-the-line gaming PC and officially licensed Heroes of the Storm peripherals and accessories."
More information on Heroes of the Dorm is available at the event's website.
Blizzard also revealed new plans to make Heroes of the Storm a more welcoming place, part of which will involve allowing players to mute allies. Another component of this is Clan support (so people can choose who they play with), which will be available through an upcoming patch.
Zodiac is a role-playing game in the classic style of Final Fantasy. It’s on mobile, utilizing touch to implement your commands. In a way it brings an intimacy to the genre that you can’t get on console or PC, allowing you to carry it with you but also physically touch the world.
Zodiac is in development with Kobojo, a company primarily focused on mobile games. Final Fantasy VII scenario writer Kazushige Nojima is penning it, and his storied experience is evident in the gameplay. During a brief hands-on with the title during GDC this week, I flew through a level completing a sidequest and battling a few mini bosses, then watched a cutscene. The idea of sandwiching levels between cutscenes is a very Final Fantasy thing to do; it’s a comforting formula. And although I didn’t get a chance to spend much time learning abut the characters, the party banter as they moved through the level was endearing enough to pique my interest.
Levels are set up similar to RPGs like Odin Sphere and Dragon’s Crown--on a side-scrolling 2D plane with 3D objects on it. You press the touchscreen in the direction you wish to go, avoiding enemies and collecting items. Your protagonist--currently unnamed in the English language version--flies through the world through the world on your griffin mount. You can move in any direction within a level and can backtrack. Occasionally floating orbs of purple mist will crop up; running into these will throw you into an enemy encounter.
Fighting enemies takes place on a different screen. It’s still 2D, but your character and the enemy face off at opposite ends of the screen, drawn in full 3D and bobbing along with the music as you prepare to fight.
Combat is turn-based, similar to classic RPGs. Each party member and enemy takes a turn, lashing out with claws or throwing out magic spells. You attack by tapping a party member when it’s his or her turn, and selecting an attack from a number of circles floating beside them. Attacks are representing with small pictures depicting lighting or fists, for example, and the number of skulls at the top of each picture shows how many enemies the attack will hit at once.
You can also change job classes mid-battle, and each job is ascribed an element according to a constellation of the zodiac. You can be a potion-wielding alchemist or a warrior, depending on what strategy you want to take, and can switch between all classes on the fly. It’s reminiscent of the Dressphere system in Final Fantasy X-2 and Schemata in Lightning Returns, where you could instantly change your job and the skills available to you at the push of a button. It’s a great addition to combat and allows you to quickly adjust your strategy depending on what enemies you’re facing.
Zodiac will also feature asynchronous and synchronous multiplayer. Friends can join your game online, stepping into your party and assisting you in combat. We haven’t seen multiplayer in action yet, so we can’t say much about it yet, but it seems like a neat idea.
Kobojo is aiming to launch Zodiac for iOS devices later this year.
BOSTON--Today at PAX East, Blizzard Entertainment announced new details for its upcoming multiplayer shooter Overwatch, the Warcraft developer's first new franchise in 17 years.
First, Blizzard announced two new characters, the first of which is McCree, who wears a belt that says "BAMF." He's the "ultimate futuristic gunslinger," the developer explained.
McCree wields a peacekeep revolver that is deadly at short range and is also capable of sniping enemies from afar. His super-ability, meanwhile, is called "Deadeye." This allows McCree to target multiple enemies simultaneously, killing them all--when locked on--with a single shot.
The other new Overwatch character announced today was Zarya, the game's first female tank character. According to Blizzard, Zarya originally wanted to be a weightlifting champion, but she later enlisted in battle to fight for the freedom of her world.
Blizzard explained that the developer has heard for a long time from fans that they want to see more diversity in games, spanning body-type, race, gender, and more. Zarya is a response to that feedback. "We're listening and we're trying hard," Blizzard said.
Zarya's primary weapon is a particle cannon, while her super-ability is the "Graviton Surge," which sucks enemies into a gravity well.
Finally, Blizzard today revealed a new Overwatch map called Watchpoint: Gibraltar and announced that the game's beta will begin this fall.
Overwatch, featuring the newly confirmed characters and map, is playable at PAX East all weekend long.
BOSTON--Today at PAX East, Microsoft announced a new lineup of custom Xbox One controllers based on games like Halo 5: Guardians, Battlefield Hardline, The Witcher 3: Wild Hunt, State of Decay, Evolve, Ori and the Blind Forest, and others.Presumably the Witcher 3 Xbox One will be on display here later this week
To win one of the nice-looking controllers, you'll need to attend PAX East in person this weekend, take a photo of one of the controllers (they are on display at Microsoft's booth), and tweet to @Xbox and include #XboxOne and #XboxSweeps in your message.
Microsoft has also produced a custom Xbox One based on The Witcher 3. This system will also on display at Microsoft's booth (but it's not yet), and the rules for winning one are similar. Take a photo with it and send a tweet to @Xbox making sure to mention #XboxWitcher3Sweeps and #XboxOne in your post.
Alternatively, you can enter by mail. Microsoft will give away ten custom controllers in all, but only one Witcher 3 console. The full contest rules are available here.
PAX East runs March 6-8 in Boston, Mass. GameSpot will be reporting from the show all weekend long.
The next playable character for upcoming fighting game Mortal Kombat X has been revealed.
As was rumored, Johnny Cage will join the roster, fighting alongside his previously confirmed daughter, Cassie Cage. This is according to Adam Urbano, a senior producer at developer NetherRealm Studios.
Urbano says in a since-removed video interview with Game Crate (a mirror of which was also taken down) that Johnny Cage is indeed playable in Mortal Kombat X. He also suggests that Kenshi, another rumored fighter for the game, is confirmed for the game.
"You'll get to play as Johnny Cage, but we're also showing Cassie Cage, who is the daughter of Sonya and Johnny," Urbano said in the interview, according to IGN. "You'll get a chance to see Kenshi and a chance to see a couple more."
Mortal Kombat X launches April 14 for Xbox One, Xbox 360, PlayStation 4,PlayStation 3, and PC. A mobile version of the game is also in development.
Mario vs. Donkey Kong: Tipping Stars is equal parts Lemmings and World of Goo. The main campaign consists of six worlds of eight levels in which the goal is to guide mindless wind-up Marios (and assorted Mario universe crew members) through a gauntlet of spike pits, Shy Guys, Donkey Kongs, and fire-breathing piranha plants by placing player-crafted paths and machinery at the door(s) at the end of each level while also picking up each coin and token for maximum points at the level's end. By clicking on paths, jump-pads, tunnels, walkways, and lifts, you gain resources that can then be placed on marked points on the map to create your tools for victory.
There's too much of a time investment before the game reveals its real potential.
This might sound simple in concept, but Tipping Stars knows how to complicate its premise. One of the key complications of any map is that, barring levels where each figure has its own separate door, all the characters must enter the final door within a short timeframe of each other. Once a character is awakened, it only travels in a single direction--turning around if it hits a wall--and if characters are spaced out around the entire map and facing opposing directions, it's as much of a challenge to get them facing the same way and close to one another as it is to collect all the coins and reach the level's door.
Each world introduces a new fundamental mechanic. The first zone is the simplest, and allows you to drag red girder beams to make walls, ramps, and paths. You'll likely get the gold trophy--calculated by how quickly you can finish the level--on your first try for most of the early levels. Each world then brings in something new without abandoning the tricks of earlier worlds, until you're forced to think about how to use this path to most effectively utilize the lift so you can get the highest bounce off the jump pad. It's a shame, then, that it isn't until World 5 that any of the puzzles have the slightest amount of bite.
You'll likely get the gold trophy--calculated by how quickly you can finish the level--on your first try for most of the early levels.
If you want a game to test your children's spatial logic and reasoning skills, Tipping Stars might be a good choice, though the complex later puzzles can prove frustrating. But in 2015, there are too many, more challenging options for adults looking to have their brains stretched for Tipping Stars to feel like a worthy investment. Once you do reach the more challenging puzzles, they are wicked. The main campaign is short--it takes less than four hours to complete--but there are 24 bonus levels in the game, and, right out of the gate, they not only stretch your problem-solving skills to their limits, they continue to introduce new mechanics to the game, including magnetized walkways. But there's too much of a time investment before the game reveals its real potential. Tipping Stars does offer you the tools to create your own levels so the most dedicated puzzle fans could rise to the challenge and create their own complex worlds for players to explore, although it’s hard to gauge what that community is going to accomplish at this time.
Between its lackluster introductions and almost total lack of context for why you're doing anything in the game, Mario vs. Donkey Kong: Tipping Stars feels more like a particularly robust tech demo than a proper full-release. As a cross-buy title, it can be played on both the Wii U and the 3DS, but since you only use the Wii U Gamepad while playing, there's little reason to play it on anything other than the 3DS if you own both. If you have the patience to stick around for the game's true challenges, Tipping Stars is worth an inspection, but you have to slog through a lot of tedium to get there.