September 28th, 2013
(as of 2013-09-11 20:00:19 PST)
FIFA 14 [Online Game Code] by Electronic Arts
Experience the emotion of scoring great goals in FIFA 14. The game plays the way great soccer matches are contested, with innovations to the award-winning gameplay that inspire fans to build play through midfield, dictating the tempo of a match. Feel the tension as chances are created, and experience the thrill of hitting the back of the net. A new feature called Pure Shot and a brand-new ball physics system will transform shooting, making every shot attempt feel real, and when players connect with the perfect strike, feel exhilarating. FIFA 14 delivers engaging online features and live services that connect fans to the heartbeat of the sport—and to each other—through EA SPORTS Football Club. FIFA 14 is soccer’s social network, where fans connect, compete and share with millions of others around the world.
Additional features will be revealed in the months leading to the game’s retail launch in Fall 2013.
Requires Origin Client to activate.
"Trusted sources" have told Eurogamer that game streaming on PlayStation 4 powered by Gaikai will launch in Q3 2014, with a European launch slated for sometime in 2015. Developers have already been briefed on Gaikai, the report claims, and some have been asked to participate in a beta for the cloud service said to begin in 2014.
Sony has confirmed only that Gaikai will launch for PS4 sometime during 2014 in North America. The service will roll out first on PS4, before coming to PlayStation 3 and PlayStation Vita later. Sony has remained largely quiet on what users can expect from the service, saying only that it will allow players immediate access to a catalog of "critically acclaimed" titles.
Speaking with Eurogamer, Sony Computer Entertainment president Andrew House reaffirmed that Gaikai is on track to launch in North America in 2014. "That remains the plan and we're very much on track to reach that," he said.
House explained that while the plan for Gaikai is first to get the technology up and running on PS4, PS3, and PS Vita, the "endgame" is to have the service available on a "multitude of network-connected devices," including those not naturally capable of doing that.
"We think there's a great opportunity to broaden the market, because you essentially remove the need to make the console purchase in order to have access to that experience," House said. "It may sound counter-intuitive, because, aren't you replacing a business that is your bread and butter? But part of being an innovative company is being a pioneer in new forms of distribution of content, and we would like to be there first and take a leadership role."
Sony acquired Gaikai in summer 2012 for $380 million.
Microsoft has also suggested backwards compatibility though streaming could be on the way for the Xbox One. Director of product planning Albert Penello said in September that the Xbox One's cloud servers could be used to stream full games.
"It could be more complicated things like rendering full games like a Gaikai and delivering it to the box," he said at the time. "We just have to figure out how, over time, how much does that cost to deliver, how good is the experience."
Beneath the surface of Mars lies tranquility. The exotic planet houses valuable minerals amid the impenetrable rocks, and as you survey the vast subterranean world, a serenity washes over you. It's not the treasures that drive you many leagues below the surface, nor is it the promise of unraveling a mysterious conspiracy. No, it's the desire for solitude that serves as your motivation. A calm that can only exist when the tight spaces surrounding you provide comfort, rather than claustrophobia, and every clump of dirt you push aside puts you one meter further from civilization. There's pleasure in Super Motherload's excavation duties, and it's that escape that pulls you ever deeper into this alien world.
Of course, you weren't set to Mars to unwind from the everyday toils of life on Earth. The unquenchable greed of a starving corporation shuttled you to this distant oasis. The Solarus Corporation craves money, its very existence dependent upon expanding its already bursting coffers. And so you dig for gold and silver, trigger explosions, and circumvent magma, all to keep the powers that be happy. It's a thankless job, so you find respite where you can, but their presence is a constant reminder. The dreamy contentment of rhythmic mining is shattered when voices scream in your ear, extolling you to dive ever deeper. As if there was any other direction to travel. Hints of psychotic episodes infecting those already stationed below ground, of alien civilizations threatened by your largesse, offer more distraction than intrigue, and never blossom into fulfilling tales.
So you tune out the noise. Your capable driller eliminates debris as quickly as it can soar up vertical passageways. Carve tunnels beneath the two-dimensional landscape, shifting away dirt in strategic paths to ensure that whatever mineral you desire becomes yours. Smart planning leads to copious rewards. As mobile as your driller is, it's unable to burrow while hovering, so if you're not careful, troves of platinum and emeralds might rest within sight but out of reach, repeatedly lecturing you for being so sloppy. A feeling of accomplishment washes over you as you scoop up the many minerals that populate this world. There's little guidance in how best to proceed, so when you figure out how to make the many gems and minerals yours, you feel as if you earned whatever spills into your purse.
There's pleasure in Super Motherload's excavation duties, and it's that escape that pulls you ever deeper into this alien world.
Your driller is agile, yes, but also fragile. Without enemies to fear, it's your own carelessness that provides the biggest danger. Even with this knowledge, it's easy to forget about your own vulnerability. The lone propeller atop your craft provides surprising lift, and as you careen joyfully toward the surface, smashing into an ill-placed rock can lead to a quick grave. However, punishment won't leave much of a mark. Your cargo is unceremoniously taken away, but you're allowed to carry on undeterred. It's your driller's other failings that provide the most distress. Fuel is as valuable as anything on Mars, and your cargo hold is quite small. As you quickly eat away at your gasoline and extra space, your driller soon becomes useless. So you must resurface to the nearest station, where you unload your goods and refill. This is a frequent and unsatisfying necessity of life underground. And though you can purchase expensive teleporters, you spend too much time drifting between your base and the excavation site.
At least you can make use of all of the money you're accumulating. Upgrade your driller when you return back to base to extend its life ever so slightly. Expand the cargo hold and fuel tank, strengthen your hull, and improve the speed of your craft. Sink money into a radar to be able to identify which debris is desirable, and what's just dirt. Unfortunately, the radar isn't much help. The more money you spend on it, the more focused it becomes, but it's rarely detailed enough to provide information that you couldn't gleam from just using your eyes. At least the other upgrades offer more tangible rewards. The option to smelt materials provides the most interesting upgrade. Your smelter unlocks combinations that can earn you money much quicker. By nabbing materials in a specific pattern, you automatically forge alloys, which adds a dose of strategy to your shoveling duties.
As you dive deeper below the surface, the terrain becomes more difficult to navigate. Rocks and magma halt your progress, so you must find clever ways to avoid them. That's where bombs come in. By either picking up bombs while digging or purchasing them at shops, you gain an invaluable way to borrow deeper. Be careful, though, because a sizable C4 blast could eliminate nearby pockets of gold even though you were trying to disintegrate some rocks. So, just like in real life, you should do a bit of planning before you detonate your explosives. T-shaped blasts are perfect for carving out a niche to dig while vertical strikes can clear an entire column in a snap. Charge certain blocks with an electromagnetic jolt to turn them into magma, and then either use a bomb to clear that lava out of the way, or drill through it yourself while taking some damage. Super Motherload hides its puzzle elements in the early going, but if you want to become the richest person on Mars, you have to become a thoughtful and willing arsonist.
There's beauty in loneliness. Super Motherload is at its best when you're miles below Mars' surface, lost in the peaceful rhythm of excavation. But if that solitude frightens you, three of your friends can join you in your quest for minerals. Just don't get your hopes up for online friendships to blossom; Super Motherload is offline only. No matter if you're alone or with friends, there's an uncommon appeal to your extraterrestrial exploits. There's no excitement here, nothing that will make you whoop or yell. The draw comes from the slow satisfaction of carving intricate paths, of razing rocks and planting bombs. It's thoughtful desolation. Super Motherload somehow makes alienation feel like a warm embrace.